happens:
(moveTo(9,1),0) (tick,0) (moveTo(9,2),1)
(tick,1)
holdsAt:
(isOn(0,0),0) (isOn(1,0),0) (isOn(2,0),0)
(isOn(3,0),0) (isOn(4,0),0) (isOn(5,0),0)
(isOn(6,0),0) (isOn(7,0),0) (isOn(8,0),0)
(isOn(9,0),0) (isOn(0,0),1) (isOn(1,0),1)
(isOn(2,0),1) (isOn(3,0),1) (isOn(4,0),1)
(isOn(5,0),1) (isOn(6,0),1) (isOn(7,0),1)
(isOn(8,0),1) (isOn(9,1),1)
incidentalState:
(tileLetter(0,y)) (score(0,0)) (tileLetter(2,y))
(tileLetter(3,k)) (tileLetter(4,k)) (tileLetter(1,k))
(tileLetter(6,k)) (tileLetter(7,k)) (tileLetter(8,k))
(tileLetter(9,k)) (tileLetter(5,k))
place:
(0) (1) (2)
(3) (4) (5)
(6) (7) (8)
(9) (10) (11)
(12)
score:
(0,0) (0,1)
tickingTime:
(3000)
tile:
(0) (1) (2)
(3) (4) (5)
(6) (7) (8)
(9)
tileLetter:
(0,y) (1,k) (2,y)
(3,k) (4,k) (5,k)
(6,k) (7,k) (8,k)
(9,k)
time:
(0) (1)
validKey:
(enter) (z) (a)
(b) (c) (d)
(e) (f) (g)
(h) (i) (j)
(k) (l) (backspace)
(n) (o) (p)
(q) (r) (s)
(t) (u) (v)
(w) (x) (y)
(m)
verb:
(type,keyboard)