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// changed at Tue Apr 29 2014 10:08:02 GMT-0700 (PDT) by Dan  
this.addScript(function update() {
    // this.startStepping(500, "update")
    // this.stopStepping()
    var str = "";
    this.owner.ownerChain().reverse().forEach(
        function(ea) {
            str += ea.toString()+"\n";
        });
//    str += $world.firstHand().toString()+"\n";
    this.owner.withAllSubmorphsDo(
        function(m) {
            str += this.tabForMorph(m) + m.toString() + "\n";
        }, this)
        
    this.setTextString(str)
}).tag([]);
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<lively.morphic.CodeEditor#D8810... - CodeEditor>
Tag:
run
save
Tests

-- ALL --
tabForMorph
update
Scripts
-
+
-
Connections
+
-- ALL --
all
ObjectEditor
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<lively.morphic.World#1>
<lively.morphic.Box#06BCA... - Lively2LivelyStatus>
    <lively.morphic.Text#F5F59... - statusText>
    <lively.morphic.Box#FE9D9... - NotificationRectangle>
        <lively.morphic.Text#2FD97... - notificationCounter>
<lively.morphic.Window#6E21D... - Window> Workspace
    <lively.morphic.TitleBar#2F253...>
        <lively.morphic.Text#0E811...>
        <lively.morphic.WindowControl#8D499...>
            <lively.morphic.Text#EBC07...>
        <lively.morphic.WindowControl#419CA...>
            <lively.morphic.Text#05EF9...>
        <lively.morphic.WindowControl#0A7AC...>
            <lively.morphic.Text#C2299...>
<lively.morphic.Window#F8375...> Workspace
    <lively.morphic.TitleBar#E22F1...>
        <lively.morphic.Text#B68AE...>
        <lively.morphic.WindowControl#3BBF7...>
            <lively.morphic.Text#1B8D2...>
        <lively.morphic.WindowControl#F81A3...>
            <lively.morphic.Text#738E7...>
        <lively.morphic.WindowControl#F9220...>
            <lively.morphic.Text#29582...>
<lively.morphic.Window#688D0... - PartsBinBrowser> PartsBinBro
wser
    <lively.morphic.TitleBar#BA0E2...>
        <lively.morphic.Text#3F222...>
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